Included in the program, Oculus Rift headset owners will report bugx to Facebook for an opportunity to be financially paid out. The minimum incentive is 500 Bucks, and there isn't a maximum payout. Every bug is actually awarded a (bounty) by severity and creativeness.
So, Neal Poole a Facebook security engineer shows The Verge that the bulk of bugs for Oculus is actually on its messaging process for developers plus the company's website themselves. But it could change later on, when Oculus Rift-Facebook's 1st hardware product will be introduced publicly.
"A large amount of the issues that put together Oculus ain't really in the "Hardware" yet, " Poole states that: "Potentially in the future, if people were to go explore and find issues within the SDK or the actual hardware, that is obviously gonna take interest to us."
Security is actually a major issue regarding Oculus Rift in the event the technology becomes while ubiquitous as a creator, Palmer Luckey hopes it will likely be. He said in a recent interview of which his ambition is to get a headset in each and every home. Oculus Rift are currently available to developers, while a ultimate, consumer model must be out in the rage by the end of this year.
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